The Art of Suggestion (or, How to get your name in CHANGES)

Submitted by javelin on Thu, 2002-12-12 21:12

If you read the PennMUSH CHANGES file (or 'help changes' within a MUSH), you might have noticed that most lines include something like "Reported by " or "Suggested by ". Would you like to get your name in there? Here's a few tips on how to report a bug or make a suggestion in order to maximize your chances of gaining fame and fortune (well, at least getting into CHANGES):

PennMUSH 1.7.6p1 released

Submitted by javelin on Mon, 2002-12-09 14:24

PennMUSH 1.7.6p1 is released in the usual place.

Minor changes:
* When using @nuke to destroy a SAFE object when really_safe is "no",
provide a warning (but schedule destruction anyway). Suggested by
Cerekk@bDV.
Fixes:
* VS.NET project file was defaulting to signed instead of unsigned
chars, causing crashes. Fixed by BladedThoth@M*U*S*H.

Enough to be dangerous: Conceptual models for MUSHcode

Submitted by javelin on Sat, 2002-11-30 17:59

Enough to be dangerous: Conceptual models for MUSHcode
by Alan "Javelin" Schwartz
August 2002, draft 1.0.2

OVERVIEW

This document is intended for the novice to intermediate PennMUSH softcoder who can usually write the code they need, with some help, but often find themselves confused about why their commands run out of order, why they can't combine functions and commands as they'd like, why they can't write a $command that can access its arguments with no evaluation, etc. The PennMUSH FAQ-o-matic gives answers to specific questions, but this document tries to instill the right conceptual model for thinking about PennMUSH code execution in general - a framework from which the coder can hopefully work out solutions to problems themselves.

Opaque Logging System v0.1

Submitted by pmak on Thu, 2002-11-28 15:06

This system allows the MUSH owner to log everything that happens on a PennMUSH in a format that cannot be read, but is still useful: Given any message seen on the MUSH, information about who sent the message can be reconstructed. This allows the authenticity of player-provided logs (e.g. from harassment complaints) to be verified, as well as spoofers to be caught even when no one was set NOSPOOF, without violating the privacy of your players.

HSpace and HSpace World

Submitted by bladedthoth on Thu, 2002-11-28 02:10

I didn't know what to file this under. *g*

I'd like to remind you all about HSpace project. Moving ahead nicely, it has some great features coming soon, including HSpace 5.0. You can check out the latest version and specific forums at http://www.hspace.org

As well, I run a 'community' website for those who would like information on, discuss, and find links, plus much more, around the HSpace line. Currently I only track HSpace Trueline, but if you have a space engine with a basis in HSpace, contact me as well. Come check my site out!!! http://themeless.xidus.net

As well, if you'd like to get our news feed right in your PennMUSH Community pages, head on up to -- user account -- here, and turn on the HSpace World feed in the settings, and voila! You'll see our news feed below the 'Who's Online' block on the right!