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PennMUSH git repository

I've put up an experimental git repository for Penn.

Get it via: git clone http://download.pennmush.org/Repos/pennmush.git

Handy for local hackers, since you can create local branches for custom stuff and keep up to date. I think. Branches and git and I haven't gotten along in the past. Please don't ask me how to use it.

It should sync with the master subversion repository on googlecode every couple of hours.

sad hack's picture

I am...

I'm sure there will be much rejoicing over this announcement. Likewise, there will be some politically correct acknowledgments that it is my right to do as I choose with what is mine. So on, and so forth. I doubt that there will be any voices crying out 'WTF?! Why?! Don't do this!' for fear of public mockery (of the kind I have recently endured).

There's a saying "You can't take it with you.".

virtual private servers?

Hi community.

I currently manage and pay for 4 websites and one mush. I think I probably pay about $400.00 a year for all of these services combined.

I like these services because someone else takes care of support, security, and patching. I don't like these services because I lose some flexibility.

In the last year or so, virtual private servers have gained some traction - it looks like a year on a vps server with 512 RAM would cost me $240.00 (and my time). I liked the idea of dedicated servers, but they are waaaay out of my price range.

+countries

I threw up a new release (1.0.1) of my +countries code for displaying a breakdown of what countries players are connecting from, and converting between country name and domain extension. The only change is some updates to country names... unless you have people connecting from Nepal or Venezuela, there's no need to upgrade an already-installed copy. If you're interested in seeing it in action, it's on M*U*S*H.

http://raevnos.pennmush.org/mushcode or http://download.pennmush.org/MUSHCode.

sad hack's picture

It is, but it isn't.

Judgment Day is basically "now" (it's always now). The Court of Public Opinion is always in session. And, there's always someone willing to appeal their case there. (leverage their reputation, risk humiliation, flail in desperation, whatever)

This may or may not be helpful.

Mercutio's picture

SceneSys: Progress

Keeping a nice list of progress on SceneSys, and what still needs to be done.

Frustrated with Flat Files

I keep trying and searching for a simple and idiot-proof way to install a flat file/backup into an existing, running MUSH. I need the code that's on it - but I have no coder.

Is there anyone out there who knows?

Origins of the name "zork"

Because at some level, all text-based games are related, I thought it appropriate to share this link with the community.

http://nickm.com/post/2010/01/a-note-on-the-word-zork/

From the article:

The lowdown on Zork’s name, inasmuch as a lowdown has been provided in print, was given by authors Dave Lebling, Marc Blank, and Tim Anderson in 1979 in the article “Zork: A Computerized Fantasy Simulation Game,” Computer 12:4, 51-59 (April 1979):

Mercutio's picture

SceneSys: Ideas

Recently, Javelin graciously let me have a look at the Storyboard system which used to be on Rio: Manhã de Carnaval, to let me get an idea of a similar system. It does what I planned for the web-side of SceneSys, and then some more. So I wanna note down some ideas that have spawned from this little look at it.

Mercutio's picture

SceneSys: A roleplaying log system for MySQL

Over time, PennMUSH has been seeing more and more connectivity with MySQL and other such server software. Forums, bboards - even rumors of the Anomaly Jobs system stepping onto MySQL.
Ever since I started touching MySQL on my sandbox, ideas have begun to grow. SceneSys is one such idea. In this post, I will lay out this system for you. If you have any questions, leave me a comment! I'd love to answer any questions you may have.

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