Mongo's blog

Have Code, Will Travel

Synergy is progressing very well, the core chargen system is complete, basic equipment system complete, Combat is nearing completion, and a whole list of other goodies are in the works!

But the conundrum is I am suffering from Theme-Dysphoria... The original theme I had intended to use for the Synergy system to be built in is loosing its luster in my eyes. I have every intention of creating a popular and fun MUSH that people will enjoy playing on, but I am torn when it comes to theme.

The Beggining of the Synergy system for Character Management and Combat

Today I managed to finalize some ideas and get some work done on paper for my new character system that will become the backbone of Last Bastion MUSH. I took concepts from several systems I enjoy and think work well in this sort of environment and applied some new logic to them. I don't want to give away all of the concepts now, so I will hold off until things are more finalized, but I do intend to release the code eventually for wide distribution by anyone who likes the system. It will require SQL but I plan to build the table creation etc into the installer.

Starting Over Yet Again

It seems like over the years since I first discovered MUSHing I have time and time again gotten started on trying to develop my own creation. I think youth was honestly my biggest obstacle. Being about as ADD as you can get when I was young I would focus insane amounts of energy into creating something and once I had developed something really awesome I would feel satisfied and then become easily distracted.