Content related to the administration, management, and running of MUSHes, including organizational and human resource issues.

What I'm Learning Setting Up My Own MUSH: Part 1 - It starts out easy... if you're willing to learn.

Submitted by RockyRaccoon on Sun, 2015-01-25 02:00

So I'm working on first MUSH project, as it's Vice-Director. This MUSH is called MahouMUSH, a Mahou Shoujo /Magical Girl Themed MUSH. If you don't know what that is, I will just say 'Sailor Moon', and you'll get the idea! Anyways. This started when a friend of mine, who I will call 'Mint Chip' was was driven away by staff of another game with a similar theme, that out of respect- as I still enjoy Roleplaying there, will remain nameless.

He says to me. "We should make our game, but with Hookers and Blackjack!"

New PennMUSH on a VPS: start to finish

Submitted by Mercutio on Mon, 2013-08-05 13:34

Crossposted from: here.

First off, this tutorial will concentrate on using Debian 7. It will also presume you know what a MUSH is, and how to connect to one! If your VPS uses an older Distro, say Debian 6, or if you decide you really rather have Ubuntu, I suggest logging in onto M*U*S*H for assistance. 

M*U*S*H can be found at: 4201 


A question about config

Submitted by rabek on Thu, 2012-08-09 14:40

I'm not entirely sure if questions go in blogs, but that seems to be the method here. A little odd, but it works.

Whenever I type @config/save blah=blahblahblah (of course, with proper things set in there), I get:

"Option set but not saved (Saves disabled.)"

I'm presently running on a Windows machine, if that matters (but plan to change that later). How do I enable @config/save?


Submitted by rabek on Thu, 2012-08-09 00:57

So... I'm not sure if this is how you ask questions here, but it seems to be the closest thing I can find.

I'm running PennMUSH on my Windows machine for now (I'll probably move to Unix at some point). Whenever I try to use the @config/save command, I get "Option set but not saved (Saves disabled.)"

How do I enable saves? I don't want to have to figure out how to kill the process or whatever in Windows for the config file's updates.

What is a Head Wizard? ~~~~ DRAFT

Submitted by MrWigggles on Fri, 2012-05-11 16:51

There is no definition of a Head Wizard, even though its a common staff title on many mu*s. However, there a lot of presumed attributes with the title, from both players and staff alike.

This article isn't trying to create a definition for Head Wizard, but I will be going over what I think a Head Wizard should be, and it's the kind of Head Wizard I try to be. What I hope this article will do, is for others to clearly define what it is, they mean by being a Head Wizard on a game, to cut on ambiguity, to set clearer expectations.

I haven't felt this noobish in a long time

Submitted by leilers on Sat, 2011-09-17 19:00

I just configured PennMUSH for the first time and I'm struggling with some things.

1) Why won't it allow me to create players with three or four letters in their name? There must be a setting somewhere that I can configure this, but I'll be damned if I can find it.

2) (This one is especially embarrassing.) I've found some mushcode that I'd like to upload to my game, but I'm completely unsure of how to do it.

I'll keep hunting for answers online, but I thought I would drop this into the void as well and see if anything waves at me.

How to get ISO-8859-1 (Latin-1) locale on Ubuntu

Submitted by Sketch on Tue, 2011-05-03 20:15

Ever had trouble setting up TinyFugue or a PennMUSH game to use the ISO-8859-1 (Latin-1) character set? Me too. On Debian, it's a simple "sudo dpkg-reconfigure locales", which offers a helpful menu. Ubuntu, defaulting to UTF-8 and not really wanting to let go, makes things a little messier. Here's how I got it to work, each and every time.

Step 1: Edit /var/lib/locales/supported.d/local with your favorite editor, and on the last line put "en_US.ISO-8859-1 ISO-8859-1". Mine looks like this:
en_US.UTF-8 UTF-8
en_US.ISO-8859-1 ISO-8859-1

A tool to recover a lost #1 password

Submitted by javelin on Sat, 2010-07-31 21:48

Brazil of TinyMUX fame has written Omega, a flatfile converter that can remove #1's password attribute on PennMUSH as well as other server flavors. Check it out at

Run as: omega -1 mydb mydb.out

He suggests that you examine a diff between the original and omegafied db to make sure it's only changed what you wanted it to, just in case.

Setting up 3 mushes as services on win32

Submitted by Kaplah on Wed, 2010-02-10 23:41

I'm a system admin who is hosting three seperate mushes on a win32 precompiled environment. Until know I've started them off using a batch file that one of the mush owners made. It basically does this:

"c:\Program Files\mushes\game 1\pennmush\game\"pennmush /run
"c:\Program Files\mushes\game 2\pennmush\game\"pennmush /run
"c:\Program Files\mushes\game 3\pennmush\game\"pennmush /run

Recovering a god password?

Submitted by Kaplah on Wed, 2010-02-10 23:36

I'm the server administrator for three small pennmush communities. I've hosted them on a spare box for years now. One of the admins came to me after having lost his god username and password. How do I locate and recover these?

I'm an experienced system admin with little knowledge of pennmush's inner workings. I just run the darn thing. I would like to pick this up but the documentation is too geared to a unix user. I'm running the precompiled win32 binaries. Step by step instructions that don't assume knowledge of pennmush jargon would be greatly appreciated.